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Research Methods in Daylighting and Electric Lighting

Inanici, M. (2021). Research Methods in Daylighting and Electric Lighting. In: Azari, R., Rashed-Ali, H. (eds) Research Methods in Building Science and Technology. Springer, Cham. https://doi.org/10.1007/978-3-030-73692-7_4

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Abstract

Research in daylighting and electric lighting focuses on the physical quantity of light, physiological response to the physical stimuli, and the resulting visual perception. This chapter starts with an overview of the measurement and simulation-based research approaches used in understanding and quantifying the lighting availability and variability in the luminous environment. Field and laboratory measurements are discussed along with computational techniques. The rest of the chapter focuses on psychophysical research methods that aim to quantify the human physiological and psychological responses to the quantity and distribution of light.

Keywords

Daylighting; Electric lighting; Visual comfort; Visual performance; Visual perception; Energy efficiency; Circadian lighting

A Critical Investigation of Common Lighting Design Metrics for Predicting Human Visual Comfort in Offices with Daylight

Van Den Wymelenberg, K., & Inanici, M. (2014). A Critical Investigation of Common Lighting Design Metrics for Predicting Human Visual Comfort in Offices with Daylight. Leukos, 10(3), 145–164. https://doi.org/10.1080/15502724.2014.881720

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Abstract

Existing visual comfort metrics are reviewed and critiqued based upon their ability to explain the variability in human subjective responses in a daylit private office laboratory environment. Participants (n = 48) evaluated visual comfort and preference factors, totaling 1488 discreet appraisals, and luminance-based metrics were captured with high dynamic range images and illuminance-based metrics were recorded. Vertical illuminance outperformed all commonly referenced visual comfort metrics including horizontal illuminance, IES luminance ratios, daylight glare probability (DGP), and daylight glare index (DGI). The bounded borderline between comfort and discomfort is introduced, and preliminary visual comfort design criteria are proposed for several existing metrics. Fundamental limitations of glare indices are documented, and the implications of inconsistent application of luminance ratio calculation methods are quantified. Future research is detailed.

Keywords

daylight glare; daylight metrics; luminance ratio; vertical illuminance; visual comfort

Non-ionizing radiation modeling to predict ambient irradiance in work areas at an indoor cannabis farm

Chmielinski, M., Yost, M. G., Cohen, M., Inanici, M., & Simpson, C. D. (2023). Non-ionizing radiation modeling to predict ambient irradiance in work areas at an indoor cannabis farm. Annals of Work Exposures and Health. https://doi.org/10.1093/annweh/wxad048

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Abstract

Agricultural workers frequently experience potentially hazardous exposure to non-ionizing radiation from both solar and artificial sources, and measurement of this exposure can be expensive and impractical for large populations. This project develops and evaluates a vegetative radiative transfer model (VRTM) to predict irradiance in a grow room of an indoor cannabis farm. The model uses morphological characteristics of the crop, manufacturer provided lamp emissions data, and dimensional measurements of the grow room and cannabis hedgerows to predict irradiance. A linear regression comparing model predictions with the measurements taken by a visible light spectroradiometer had slopes within 23% of unity and R2 values above 0.88 for visible (400–700 nm), blue (400–500 nm), green (500–600 nm), and red (600–700 nm) wavelength bands. The excellent agreement between the model and the measured irradiance in the cannabis farm grow room supports the potential of using VRTMs to predict irradiance and worker exposure in agricultural settings. Because there is no mechanistic difference between visible and other non-ionizing wavelengths of radiation in regards to mechanisms of radiative transfer, the model developed herein for visible wavelengths of radiation should be generalizable to other radiation bands including infrared and ultraviolet radiation.

Keywords

horticulture; indoor; Marijuana; non-ionizing radiation; radiative transfer; UV

Window View Quality: Why It Matters and What We Should Do

Ko, W. H., Schiavon, S., Altomonte, S., Andersen, M., Batool, A., Browning, W., Burrell, G., Chamilothori, K., Chan, Y.-C., Chinazzo, G., Christoffersen, J., Clanton, N., Connock, C., Dogan, T., Faircloth, B., Fernandes, L., Heschong, L., Houser, K. W., Inanici, M., … Kent, M. (2022). Window View Quality: Why It Matters and What We Should Do. Leukos, 18(3), 259–267. https://doi.org/10.1080/15502724.2022.2055428

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Evaluation of Sky Spectra and Sky Models in Daylighting Simulations

Inanici, M; Abboushi, B; Safranek, S. (2022). Evaluation of Sky Spectra and Sky Models in Daylighting Simulations. Lighting Research & Technology, 1.

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Abstract

Sky models in daylight simulations represent the luminance variation across the sky-dome for different locations, dates, times and weather conditions, but skies are typically modelled as colourless. Recent studies explore techniques for incorporating the spectral content of daylighting in simulations. This paper provides an evaluation of the existing spectral sky models in lighting simulation software. The comparisons are made between the available mathematical sky models and naturally occurring skies that were recorded using high dynamic range photography and spectrophotometric measurements. The results show that recently developed sky models present progress compared to colourless sky models, but further research is needed to accurately simulate daylight spectra. [ABSTRACT FROM AUTHOR]; Copyright of Lighting Research & Technology is the property of Sage Publications, Ltd. and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)

The Effect of Luminance Distribution Patterns on Occupant Preference in a Daylit Office Environment

Van Den Wymelenberg, Kevin; Inanici, Mehlika; Johnson, Peter. (2010). The Effect of Luminance Distribution Patterns on Occupant Preference in a Daylit Office Environment. Leukos, 7(2), 103 – 122.

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Abstract

New research in daylighting metrics and developments in validated digital High Dynamic Range (HDR) photography techniques suggest that luminance based lighting controls have the potential to provide occupant satisfaction and energy saving improvements over traditional illuminance based lighting controls. This paper studies occupant preference and acceptance of patterns of luminance using HDR imaging and a repeated measures design methodology in a daylit office environment. Three existing luminance threshold analysis methods [method1: predetermined absolute luminance threshold (for example, 2000 cd/m(2)), method2: scene based mean luminance threshold, and method3: task based mean luminance threshold] were studied along with additional candidate metrics for their ability to explain luminance variability of 18 participant assessments of 'preferred' and 'just disturbing' scenes under daylighting conditions. Per-pixel luminance data from each scene were used to calculate Daylighting Glare Probability (DGP), Daylight Glare Index (DGI), and other candidate metrics using these three luminance threshold analysis methods. Of the established methods, the most consistent and effective metrics to explain variability in subjective responses were found to be; mean luminance of the task (using method3; (adj)r(2) = 0.59), mean luminance of the entire scene (using method2; (adj)r(2) = 0.44), and DGP using 2000 cd/m(2) as a glare source identifier (using method1; (adj)r(2) = 0.41). Of the 150 candidate metrics tested, the most effective was the 'mean luminance of the glare sources', where the glare sources were identified as 7* the mean luminance of the task position ((adj)r(2) = 0.64). Furthermore, DGP consistently performed better than DGI, confirming previous findings. 'Preferred' scenes never had more than similar to 10 percent of the field of view (FOV) that exceeded 2000 cd/m(2). Standard deviation of the entire scene luminance also proved to be a good predictor of satisfaction with general visual appearance.

Keywords

Glare; Daylight Metrics; Luminance Based Lighting Controls; Discomfort Glare; Occupant Preference; High Dynamic Range

Glareshade: A Visual Comfort-Based Approach to Occupant-Centric Shading Systems

Hashemloo, Alireza; Inanici, Mehlika; Meek, Christopher. (2016). Glareshade: A Visual Comfort-Based Approach to Occupant-Centric Shading Systems. Journal Of Building Performance Simulation, 9(4), 351 – 365.

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Abstract

This paper presents a novel method for designing of an occupant-centric shading algorithm that utilizes visual comfort metric as the form-generating criteria. Based on the premise of previous studies that demonstrate glare as the most important factor for operating shading devices, GlareShade is introduced as a simulation-based shading methodology driven by occupant's visual comfort. GlareShade not only responds to changing outdoor conditions such as the movement of the sun and the variation of cloud cover, but it also accounts for building specific local conditions. GlareShade draws its strength and flexibility from an occupant-centric approach that is based on the visual field of view of each occupant as the occupant is performing common visual tasks in a given environment, and the developed shading system is linked to a distributed sensing network of multiple occupants. ShadeFan is demonstrated as a proof-of-concept dynamic shading system utilizing the GlareShade method.

Keywords

Control Strategies; Design Tool; Daylight; Patterns; Offices; Blinds; Model; Occupant-centric Shading System; Glare; Daylighting; Visual Comfort

Evaluating a New Suite of Luminance-Based Design Metrics for Predicting Human Visual Comfort in Offices with Daylight

Van Den Wymelenberg, Kevin; Inanici, Mehlika. (2016). Evaluating a New Suite of Luminance-Based Design Metrics for Predicting Human Visual Comfort in Offices with Daylight. Leukos, 12(3), 113 – 138.

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Abstract

A new suite of visual comfort metrics is proposed and evaluated for their ability to explain the variability in subjective human responses in a mock private office environment with daylight. Participants (n = 48) rated visual comfort and preference factors, including 1488 discreet appraisals, and these subjective results were correlated against more than 2000 unique luminance-based metrics that were captured using high dynamic range photography techniques. Importantly, luminance-based metrics were more capable than illuminance-based metrics for fitting the range of human subjective responses to data from visual preference questionnaire items. No metrics based upon the entire scene ranked in the top 20 squared correlation coefficients, nor did any based upon illuminance or irradiance data, nor did any of the studied glare indices, luminance ratios, or contrast ratios. The standard deviation of window luminance was the metric that best fit human subjective responses to visual preference on seven of 12 questionnaire items (with r(2) = 0.43). Luminance metrics calculated using the horizontal 40. band (a scene-independent mask) and the window area (a scene-dependent mask) represented the majority of the top 20 squared correlation coefficients for almost all subjective visual preference questionnaire items. The strongest multiple regression model was for the semantic differential rating (too dim-too bright) of the window wall (R-adj(2) = 0.49) and was built upon three variables; standard deviation of window luminance, the 50th percentile luminance value from the lower view window, and mean luminance of the 40. horizontal band.

Keywords

Discomfort Glare; Controls; Daylighting; Visual Perception

An Investigation of the Daylighting Simulation Techniques and Sky Modeling Practices for Occupant Centric Evaluations

Inanici, Mehlika; Hashemloo, Alireza. (2017). An Investigation of the Daylighting Simulation Techniques and Sky Modeling Practices for Occupant Centric Evaluations. Building And Environment, 113, 220 – 231.

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Abstract

Occupant centric performance approaches in daylighting studies promote design decisions that support human visual comfort, productivity, and visual preferences, along with more conventional energy efficiency criteria. Simulating per-pixel luminance values and luminance distribution patterns for the entire scene allows us to analyze the occupant centric metrics and performance criteria. However, there are a number of different sky models, complex fenestration models, and simulation techniques that produce either conventional point in time images or annual luminance maps. This paper discusses the similarities and differences between different techniques; and a comparison analyses provides insight about their impact on occupant centric lighting measures. The comparisons for sky modeling include the conventional CIE skies (Clear, Intermediate, and Overcast), measurement based CIE models, Perez all-weather skies, and high dynamic range image based skies. The comparison of simulation techniques include point in time simulations, image based lighting simulations, and annual luminance simulations (threephase and five-phase methods). Results demonstrate that measurement based sky models match real world conditions with reasonable proximity, and generic CIE skies consistently underestimate the indoor lighting conditions. Annual simulation methods provide a large database of temporal luminance variations, where individual instances are comparable to point in time simulations. Long term luminance simulations provide opportunities to evaluate the percentage of the year that a given luminance based criteria is met or violated. (C)2016 Elsevier Ltd. All rights reserved.

Keywords

Complex Fenestration Systems; Scattering Distribution-functions; Discomfort Glare; Visual Comfort; Daylit Spaces; Validation; Radiance; Performance; Offices; Design; Sky Models; Daylight Simulations; Point In Time Simulations; Image Based Lighting; Annual Lighting Simulations; Annual Luminance Maps